Event Dispatchers fire on the same frame
So they are therefore better to use when events needs to occur simultaneously, instead of casting here, interface message there. I've put a note to write a post about event dispatchers, and why you want to use them.
Been rather busy these past few days, will write some more during my weekend, and hopefully post some updates on the project.
Been rather busy these past few days, will write some more during my weekend, and hopefully post some updates on the project.
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